About me
I've been working as a freelance technical audio designer and composer since 2017, after dabbling with gamedev as a hobbyist since my early teens.
Over the years, I've used FMOD, Wwise as well as Unity and Godot native audio. Reaper is my DAW of choice. C# is my go-to language, but I use a range of others on a daily basis.
Read more about specific projects in my portfolio below.
Portfolio
These are some of the projects I've worked on.
Testimonials
From some of the people I've worked with.